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Minecraft Bedrock Edition 1.21.21 Update – Official Version

Minecraft Bedrock/Pocket Edition 1.21.21 Update

A new update has been released with a variety of quality-of-life improvements and fixes to the Minecraft experience! Read below for a full list of the changes included.
Your thoughts on the game continue to shape new updates so please upvote and report any new bugs at bugs.mojang.com and leave us your feedback at feedback.minecraft.net.

Performance and Stability Improvements

  • Content Download Fixes: Addressed bugs causing downloads to get stuck, ensuring smoother access to new content.
  • Legacy Console World Conversion: Resolved issues with item and block corruption during conversions, preserving the integrity of your worlds.
  • Amazon Device Stability: Fixed crashes that occurred when joining worlds on Amazon devices, enhancing gameplay stability.

Gameplay Enhancements

  • Trial Chambers Adjustment: Reduced the frequency of Trial Chambers in the Deep Dark biome, balancing exploration challenges.
  • Improved Momentum Handling: Jumping now respects upward momentum, providing a smoother experience in scenarios like Wind Burst explosions.
  • World Loading Safety: Players are now protected from taking damage during world loading or dimension transfer screens.
  • Bed Interaction Fix: Fixed an issue where players would briefly crawl when approaching a Bed with a 1.5-unit gap above it.

Mob Behavior Updates

  • Witches Loot Drop: Witches now consistently drop 4-8 Redstone Dust, making them more valuable for resource farms.
  • Drowned Spawning: Drowned mobs now spawn individually in rivers and dripstone cave aquifers, creating a more realistic environment.
  • Animal Safety: Wolves, Bears, and Pandas now attempt to avoid danger when damaged by environmental sources, improving their survival instincts.
  • Bee Behavior: Bees will now take drowning damage after being underwater for one second, aligning their behavior with real-world logic.

Block Fixes and Adjustments

  • Texture and Placement Fixes: Corrected issues with various blocks, including Slabs, Stairs, and Sunflowers, ensuring they display and place correctly.
  • Crafting Corrections: Restored proper functionality for crafting Oxidized Cut Copper slabs and Quartz Bricks.
  • Double Door Formation: Doors of different materials can now be paired to form double doors, adding flexibility to building designs.
  • Wind Charge Mechanics: Adjusted to ensure consistency with the Java Edition, providing a uniform experience across platforms.

Item Improvements

  • Icon Stability: Fixed flickering issues with item icons when moving stacks, enhancing inventory management.
  • Rarity Color Updates: Trident, Mace, and Heavy Core items now have updated rarity colors to Epic (magenta), making them easier to identify.
  • Banners: Now obtainable through the recipe book, simplifying the crafting process for decorative items.

Realms Enhancements

  • Invite Link Management: Improved management of Realms invite links, including options for creating, enabling, disabling, and deleting links.
  • Pack Compatibility: Fixed issues preventing packs like RealismCraft from functioning correctly on Realms.
  • Interface Fixes: Resolved various bugs related to Realms interface and navigation, streamlining the user experience.

Technical Updates

  • Holiday Creator Features: Removed the experiment; some custom content may no longer function, requiring adjustments.
  • Content Error Logging: Added error logging for incorrect 'snow_accumulation' values in biome JSON files, aiding developers in troubleshooting.

Camera and Experimental Features

Camera:

  • 3rd Person Camera Experiments:
    • Follow Orbit Preset: Accessible via the /camera command, now with view offset options for a customizable perspective.
    • Focus Target Camera: Introduces a pivoting free camera to track target entities, enhancing cinematic gameplay.

Commands:

  • Music Command Update: The /stopsound command no longer halts music, preserving background ambiance.
  • Spreadplayers Command: Bug fixes and new max height parameter for better control over player distribution.

Entities:

  • Improved Teleportation Logic: Entities now seamlessly resume navigation post-teleport, ensuring smoother interactions.
  • Wind Burst Mechanic: Projectiles can now create wind bursts on collision, adding dynamic environmental effects.
  • Swim Up AI Goal: Mobs can now seek air when close to drowning, improving survival in aquatic environments.

Items:

  • Custom Armor Slot: New slot.armor.body for entities like Horses, offering the effects of a full armor set with enhanced command and filter support.
  • New Item Components: Introduced damage absorption and durability sensor components, adding depth to item interactions.

Petrified Oak Slab:

  • New Block: "minecraft:petrified_oak_slab" behaves like stone but appears as oak, available through commands for creative builds.

Experimental Technical Updates:

  • API Enhancements: New interfaces and property changes for customizing entity components and camera behaviors.
  • Block Components: Added item display transforms for block geometry files, allowing precise control over how blocks appear in different contexts.
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